Patch info
+6
mossy20
tyler2316
jacko333
MyOwnInsanity
x-CODY9428
oUJENo
10 posters
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Re: Patch info
Thank fuck for treyarch. As the dude said theres heaps of shit on that list that i havent even herd of and their allready fixing it. But i just wanna be able to sound whore because i get my new triton headset today hopefully
Re: Patch info
now that is good, i found with ninja pro the footsteps i still couldnt hear when they were coming up behind me so i kinda figured the side side was a bit fucked lol. It also sounds like they may be fixing SOME of the partying problems....not all im afraid though...
for people who cant be bothered with youtube:
LIVE FIXES
11/5
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
- User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)
11/9
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
- Crash when viewing content (films, clips, etc) in the Community & Recent Games menu
11/10
- Users’ rank and stats can get wiped under very specific conditions
11/11
- Online number counts were not updating properly; these are now reporting exact online numbers
- Parties getting disbanded when host did not find a match quickly
11/12
- Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
- Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
- Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option
11/16
· Prevention of killstreak selection getting disabled in Combat Training under rare conditions
· Array: Added collision to prevent players from partially clipping into a tree
· Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
· Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
· Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
IN PROGRESS
· Improved matchmaking to find matches significantly faster
· Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
· Improved host selection to ensure that the best host is always selected in the pre-game lobby
· Improved party system to ensure that parties don’t get broken apart
· Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
· Server-side and game-side changes to decrease the amount of failed Film uploads
· Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
· Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
· Prevention of Valkyrie rocket exploding upon release under rare conditions
· Prevention of Gunship failing to give player full control under rare conditions
· Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
· Additional fine-tuning of audio levels and ranges for footsteps and gunfire
· Additional fine-tuning of audio levels for bomb plants/defuses
· Additional online security enhancements
· Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances
PLEASE NOTEi saw this was for the x box(it is the same with the vid) so i dont know if the patch will also be for the ps3 :/ someone care to enlighten me with that????just read the forums yes it is for both ps3 and xbox
for people who cant be bothered with youtube:
LIVE FIXES
11/5
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
- User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)
11/9
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
- Crash when viewing content (films, clips, etc) in the Community & Recent Games menu
11/10
- Users’ rank and stats can get wiped under very specific conditions
11/11
- Online number counts were not updating properly; these are now reporting exact online numbers
- Parties getting disbanded when host did not find a match quickly
11/12
- Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
- Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
- Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option
11/16
· Prevention of killstreak selection getting disabled in Combat Training under rare conditions
· Array: Added collision to prevent players from partially clipping into a tree
· Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
· Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
· Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
IN PROGRESS
· Improved matchmaking to find matches significantly faster
· Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
· Improved host selection to ensure that the best host is always selected in the pre-game lobby
· Improved party system to ensure that parties don’t get broken apart
· Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
· Server-side and game-side changes to decrease the amount of failed Film uploads
· Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
· Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
· Prevention of Valkyrie rocket exploding upon release under rare conditions
· Prevention of Gunship failing to give player full control under rare conditions
· Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
· Additional fine-tuning of audio levels and ranges for footsteps and gunfire
· Additional fine-tuning of audio levels for bomb plants/defuses
· Additional online security enhancements
· Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances
PLEASE NOTE
Last edited by MyOwnInsanity on Wed Nov 17, 2010 10:57 pm; edited 1 time in total (Reason for editing : new info)
MyOwnInsanity- Command Sergeant Major
- Posts : 313
Join date : 2009-09-02
Location : New Zealand
Re: Patch info
Rage has already posted a link to this but ye can't wait for them to patch it
https://ausieelites.forumotion.net/call-of-duty-black-ops-f37/discription-of-my-problem-is-it-just-me-t1379-20.htm
https://ausieelites.forumotion.net/call-of-duty-black-ops-f37/discription-of-my-problem-is-it-just-me-t1379-20.htm
jacko333- Major General
- Posts : 1483
Join date : 2009-09-08
Age : 30
Location : Perth
Re: Patch info
patch is out now.
tyler2316- Captain
- Posts : 639
Join date : 2010-02-28
Age : 30
Location : newcastle, nsw
Re: Patch info
yeah i just downloaded the patch
mossy20- Brigadier General
- Posts : 1285
Join date : 2009-10-22
Age : 31
Location : perth
Re: Patch info
Any noticable difference? i'll probably do it in the next hour
jacko333- Major General
- Posts : 1483
Join date : 2009-09-08
Age : 30
Location : Perth
Re: Patch info
i havent noticed anything havent noticed any changes in sound
mossy20- Brigadier General
- Posts : 1285
Join date : 2009-10-22
Age : 31
Location : perth
Re: Patch info
i noticed some difference, the lag is gone... so woooo but partying doesnt seem to be
InfernoBR- 1st Prestige
- Posts : 2342
Join date : 2010-01-01
Age : 30
Location : Berwick, Victoria
Re: Patch info
its also a small patch around 26mb so thats a good thing
MyOwnInsanity- Command Sergeant Major
- Posts : 313
Join date : 2009-09-02
Location : New Zealand
Re: Patch info
you can't vote for previous map all the time. it said i couldn't vote for previous map in a lobby before.
tyler2316- Captain
- Posts : 639
Join date : 2010-02-28
Age : 30
Location : newcastle, nsw
Re: Patch info
Yeh the lag is gone now for me soo is alright. But thats it really soo pre dispaointing
Re: Patch info
Well i hope that lag or "stuttering" is gone but they dont say anything about it. Ill have to get on and try it out
Re: Patch info
That lag is gone! Which is great and you cant vote for the same map twice. Probably little tweaks also. Partying is still fucked though
oUJENo- 4th Prestige
- Posts : 3089
Join date : 2009-11-22
Age : 29
Re: Patch info
spawns still fucked as well
mossy20- Brigadier General
- Posts : 1285
Join date : 2009-10-22
Age : 31
Location : perth
Re: Patch info
lag will help majorly but im probably getting a turtle beach headset 4 xmas so they better fix footsteps by then
Moores66- Sergeant Major
- Posts : 208
Join date : 2010-07-09
Age : 28
Location : Darwin, NT
Re: Patch info
Lag seems worse since the patch for me, I really haven't had too many issues with it lately but today it is really bad.
rage137- 2nd Prestige
- Posts : 2621
Join date : 2009-12-01
Age : 38
Location : Townsville, QLD
Re: Patch info
no lag for me, but now i cant join night...unless it was his router lol, so atm im trying to join peoples games rather then them
MyOwnInsanity- Command Sergeant Major
- Posts : 313
Join date : 2009-09-02
Location : New Zealand
Re: Patch info
i never had lag before the patch, i think i have it now but today was the first day i played split screen so maybe that had somehting to do with it.
Love the fact people can no longer vote for nuketown over and over lol
Love the fact people can no longer vote for nuketown over and over lol
jacko333- Major General
- Posts : 1483
Join date : 2009-09-08
Age : 30
Location : Perth
Re: Patch info
jacko333 wrote:Love the fact people can no longer vote for nuketown over and over lol
i agree lol i hate it...only good thing that came out of it was the quick leveling up XD
MyOwnInsanity- Command Sergeant Major
- Posts : 313
Join date : 2009-09-02
Location : New Zealand
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