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Patch info

Post by oUJENo on Wed Nov 17, 2010 9:04 pm

http://www.youtube.com/watch?v=W4Zos0g3LBw

Hopefully it comes out soon.

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Re: Patch info

Post by x-CODY9428 on Wed Nov 17, 2010 9:24 pm

Thank fuck for treyarch. As the dude said theres heaps of shit on that list that i havent even herd of and their allready fixing it. But i just wanna be able to sound whore because i get my new triton headset today hopefully Smile





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Re: Patch info

Post by MyOwnInsanity on Wed Nov 17, 2010 10:54 pm

now that is good, i found with ninja pro the footsteps i still couldnt hear when they were coming up behind me so i kinda figured the side side was a bit fucked lol. It also sounds like they may be fixing SOME of the partying problems....not all im afraid though...

for people who cant be bothered with youtube:

LIVE FIXES
11/5
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
- User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)

11/9
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
- Crash when viewing content (films, clips, etc) in the Community & Recent Games menu

11/10
- Users’ rank and stats can get wiped under very specific conditions

11/11
- Online number counts were not updating properly; these are now reporting exact online numbers
- Parties getting disbanded when host did not find a match quickly

11/12
- Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
- Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
- Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option

11/16
· Prevention of killstreak selection getting disabled in Combat Training under rare conditions
· Array: Added collision to prevent players from partially clipping into a tree
· Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
· Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
· Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
IN PROGRESS
· Improved matchmaking to find matches significantly faster
· Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
· Improved host selection to ensure that the best host is always selected in the pre-game lobby
· Improved party system to ensure that parties don’t get broken apart
· Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
· Server-side and game-side changes to decrease the amount of failed Film uploads
· Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
· Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
· Prevention of Valkyrie rocket exploding upon release under rare conditions
· Prevention of Gunship failing to give player full control under rare conditions
· Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
· Additional fine-tuning of audio levels and ranges for footsteps and gunfire
· Additional fine-tuning of audio levels for bomb plants/defuses
· Additional online security enhancements
· Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances


PLEASE NOTE i saw this was for the x box(it is the same with the vid) so i dont know if the patch will also be for the ps3 :/ someone care to enlighten me with that????just read the forums yes it is for both ps3 and xbox


Last edited by MyOwnInsanity on Wed Nov 17, 2010 10:57 pm; edited 1 time in total (Reason for editing : new info)



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Re: Patch info

Post by jacko333 on Thu Nov 18, 2010 1:23 am

Rage has already posted a link to this but ye can't wait for them to patch it
http://ausieelites.forumotion.net/call-of-duty-black-ops-f37/discription-of-my-problem-is-it-just-me-t1379-20.htm






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Re: Patch info

Post by tyler2316 on Thu Nov 18, 2010 4:13 am

patch is out now.


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Re: Patch info

Post by mossy20 on Thu Nov 18, 2010 4:28 am

yeah i just downloaded the patch




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Re: Patch info

Post by jacko333 on Thu Nov 18, 2010 4:29 am

Any noticable difference? i'll probably do it in the next hour




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Re: Patch info

Post by mossy20 on Thu Nov 18, 2010 4:36 am

i havent noticed anything havent noticed any changes in sound




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Re: Patch info

Post by InfernoBR on Thu Nov 18, 2010 4:41 am

i noticed some difference, the lag is gone... so woooo Smile but partying doesnt seem to be



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Re: Patch info

Post by MyOwnInsanity on Thu Nov 18, 2010 5:12 am

its also a small patch around 26mb so thats a good thing



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Re: Patch info

Post by tyler2316 on Thu Nov 18, 2010 5:33 am

you can't vote for previous map all the time. it said i couldn't vote for previous map in a lobby before.


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Re: Patch info

Post by x-CODY9428 on Thu Nov 18, 2010 7:41 am

Yeh the lag is gone now for me soo is alright. But thats it really soo pre dispaointing





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Re: Patch info

Post by Macca_96 on Thu Nov 18, 2010 7:59 am

Well i hope that lag or "stuttering" is gone but they dont say anything about it. Ill have to get on and try it out



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Re: Patch info

Post by oUJENo on Thu Nov 18, 2010 9:44 am

That lag is gone! Which is great and you cant vote for the same map twice. Probably little tweaks also. Partying is still fucked though Evil or Very Mad

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Re: Patch info

Post by mossy20 on Thu Nov 18, 2010 9:44 am

spawns still fucked as well




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Re: Patch info

Post by Moores66 on Thu Nov 18, 2010 9:59 am

lag will help majorly but im probably getting a turtle beach headset 4 xmas so they better fix footsteps by then
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Re: Patch info

Post by rage137 on Thu Nov 18, 2010 10:13 am

Lag seems worse since the patch for me, I really haven't had too many issues with it lately but today it is really bad.



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Re: Patch info

Post by MyOwnInsanity on Thu Nov 18, 2010 10:16 am

no lag for me, but now i cant join night...unless it was his router lol, so atm im trying to join peoples games rather then them



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Re: Patch info

Post by jacko333 on Thu Nov 18, 2010 11:01 am

i never had lag before the patch, i think i have it now but today was the first day i played split screen so maybe that had somehting to do with it.
Love the fact people can no longer vote for nuketown over and over lol




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Re: Patch info

Post by Macca_96 on Thu Nov 18, 2010 11:13 am

no lag 4 mew either



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Re: Patch info

Post by MyOwnInsanity on Thu Nov 18, 2010 11:19 am

jacko333 wrote:Love the fact people can no longer vote for nuketown over and over lol

i agree lol i hate it...only good thing that came out of it was the quick leveling up XD



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