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2nd map pack interview

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rage137
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Post by oUJENo Fri May 14, 2010 7:57 am


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Post by Jackarseboyz Fri May 14, 2010 8:02 am

Dont need to bother reading about it, heard it about it at school earlier

comes out around July for xbox, with vacant and strike but 3 new and will probably cost the same...

Ie: and extra $7 for ps3
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Post by oUJENo Fri May 14, 2010 8:03 am

Fair enough. I heard of the 2 old maps coming. I didnt play cod 4 so can someone give opinions on these 2 maps?

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Post by Jackarseboyz Fri May 14, 2010 8:08 am

Cant remember either but i think strike is similar to radec academy on KZ2 if you remember Smile
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Post by oUJENo Fri May 14, 2010 8:35 am

Oh wow. Thats sweet then. Loved radec 2nd map pack interview Icon_biggrin

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Post by Jackarseboyz Fri May 14, 2010 8:38 am

Its not as good as radec, strike has a large open space (as does radec) with a bottom border thats two story (as does radec), then on the outside its got an outside area that wraps all the way around. Just google the map i guess for a screenshot or youtube it
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Post by oUJENo Fri May 14, 2010 8:39 am

Yeah. Will do. Thanks

You might want to listen to this anyway tom. It gives a fair bit of info. I like the sounds of these new maps.

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Post by Macca_96 Fri May 14, 2010 9:30 am

Vacant? Cool! That was one of my favorite maps.
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Post by Macca_96 Fri May 14, 2010 1:25 pm

Carnival – Desolate amusement
park with excellent vantage points for snipers. It's "unlike anything
we've ever done before," said Bowling. The map takes place during the
daytime and includes all original art and model assets. Bowling added
that the team really wanted to include this in the first map pack, but
the team needed additional time for polish. It's a fairly large map and
includes many set pieces, such as roller-coasters, a fun house, and
bumper cars.

Trailer Park
– Contains tight corridors and condensed areas. Very maze-like with
obvious choke points. In context of the game, this map is the living
quarters for the people who run the Boneyard level found in Modern
Warfare 2's singleplayer campaign. The Boneyard will be viewable in the
background.

Fuel
Completely unique from the other maps. The setting is an oil refinery
and is split into two sections. One area is wide-open for snipers and
the other half is a large warehouse with tight corridors. This map is
almost as big as Overgrown from Call of Duty 4.

Vacant (COD4) - Wide-open Russian
complex and includes new visuals and details. Will have new areas that
werent in the cod4 original.

Strike
(COD4) - Urban town
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Post by rage137 Fri May 14, 2010 1:31 pm

Sounds good, vacant was a really good map and nothing wrong with strike either. New maps sound interesting too.
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Post by Synysterr-- Fri May 14, 2010 9:46 pm

I didnt like Vacant much, And I cant even remember Strike. Haha...The new maps sound interesting....

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Post by Macca_96 Sat May 15, 2010 6:12 am

Strike is the map where B flag is just outside that small 2 story building. Not a bad map. Killstreaks will be very ineffective in Vacant. I suggest using UAV in this map. Most of it is indoors. But i can see it being tube friendly and scavenger
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Post by jedz Sat May 15, 2010 10:46 am

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Post by Synysterr-- Sat May 15, 2010 10:53 am

Cheers Jedz.
Vacant has a different type of weather. More sunny. From what I remember, Vacant from Cod4 was overcast and I think raining?
Fuel sorta reminds me of Bad Company. Dont know why...Seems like a Bad company map.

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Post by kris9797 Sat May 15, 2010 10:57 am

i dont really like vacent i would rather pipeline or backlot or maybe even bog.

i think they should make a new map pack which cost $30 and you get all the maps from cod4 would be sick love the old cod 4 maps
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Post by Synysterr-- Sat May 15, 2010 11:07 am

Yea, I would like Bog and Crossfire to come back. I liked those maps.

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Post by kris9797 Sat May 15, 2010 11:13 am

bog would be crazy though if you got a ac130
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Post by oUJENo Sat May 15, 2010 12:08 pm

Thanks for the link jedz.

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Post by rage137 Sat May 15, 2010 12:33 pm

Macca_96 wrote:Strike is the map where B flag is just outside that small 2 story building. Not a bad map. Killstreaks will be very ineffective in Vacant. I suggest using UAV in this map. Most of it is indoors. But i can see it being tube friendly and scavenger

Yeah most of the killstreaks will be ineffective, sentry turret would probably be useful though.


The graphics on those new maps look awesome from the pics.
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Post by Macca_96 Sat May 15, 2010 10:50 pm

Yea both strike and vacant look different. Looks like they have added more detail to them
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Post by mossy20 Mon May 17, 2010 11:08 am

oUJENo wrote:Fair enough. I heard of the 2 old maps coming. I didnt play cod 4 so can someone give opinions on these 2 maps?

2nd map pack interview Icon_eek you really missed, it was an excellent game

happy to see vacant coming back, wont be the same though
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Post by Jackarseboyz Mon May 17, 2010 9:33 pm

I agree with that, vacant was something... special in a way??? The way people play the game now will more than likely ruin the map
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Post by oUJENo Mon May 17, 2010 9:53 pm

YEah, apparently M/L/C and shotguns will ruin the map.

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Post by Macca_96 Tue May 18, 2010 7:28 am

oUJENo wrote:YEah, apparently M/L/C and shotguns will ruin the map.

Yea i can see myself constantly getting knifed i the back from ppl sprinting down the hallways with MLC. Vacant was a good map for claymore placement too but they will be useless with that class in action. There are too many claymore counters in this game. IE: MLC pll just run straight pass them, flash/stun disables them, scrambler pro delays them and of course sitrep. They should have equipment pro challenges then claymore pro could be "detente quicker"
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Post by Macca_96 Tue May 18, 2010 9:08 am

XGoldenStrikeX wrote:I didnt like Vacant much, And I cant even remember Strike. Haha...The new maps sound interesting....

Ring any bells?

https://www.youtube.com/watch?v=jkQSHE-2qa4
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