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Everything You Need To Know (Minus The Stuff I Don't Know Yet)

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rage137
InfernoBR
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tyler2316
oUJENo
Jackarseboyz
mossy20
jacko333
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-aXe-
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Post by -aXe- Thu Sep 02, 2010 7:28 am

Black Ops information as I get it.


Perks- (Pro versions still unknown)

Tier One:
-Lightweight - Move Faster.
-Scavenger - Pickup ammo from fallen enemies. Replenish lethal grenades.
-Ghost - Undetectable by the Spy Plane & Blackbird.
-Flak Jacket - Reduces explosive damage.
-Hardline - Killstreak requires 1 less kill.

Tier Two:
-Hardened - Bullets penetrate better.
-Scout - Hold breath longer.
-Steady Aim - Increased Hip-Fire accuracy.
-Sleight of Hand - Faster reloads.
-Warlord - Equip two attachments to your primary weapon.

Tier Three:
-Marathon - Longer Sprint.
-Ninja - Silent Movement.
-Second Chance - Pull out your pistol before dying.
-Hacker - Ability to detect enemy equipment and explosives.
-Tactical Mask - Reduces the effect of flash and concussion grenades.

There are NO deathstreaks.


Primary Weapons-

SMGs:
-MP5k Prototype
-MAC M10
-AK-74u

Assault Rifles:
-CAR-15 Commando
-AK-47
-M16A1
-AUG A1
-G11
-FAMAS

Shotguns:
-SPAS-12
-KS-23

LMGs:
-RPK-74
-M60
-Galil ARM

Sniper Rifles:
-L96AW
-Dragunov


Secondary Weapons-

Pistols:
-M1911
-Python
-Makarov

Launchers:
-M202
-RPG-7
-China Lake

Special:
-Crossbow
-Carcano
-Machete
-Ballistic Knife


Other Weapons-

Lethal:
-Frag
-Semtex
-Tomahawk

Tactical:
-Willy Pete
-Nova Gas
-Flashabang
-Concussion
-Decoy

Equipment:
-Camera Spike
-C4
-Tactical Insertion
-Jammer
-Motion Sensor
-Claymore


Weapon Camo:
-Dusty
-Ice
-Red
-Olive
-Nevada
-Sahara
-ERDL
-Tiger
-Berlin
-Warsaw
-Siberia
-Yukon
-Woodland
-Flora
-Classified/Unknown


Create-A-Class 2.0
-Will allow players to customize their appearance in addition to their loadout. Players may see what their character looks like while choosing a class, as the player's basic appearance will be determined by their Tier 1 Perk. Players will also be able to choose a Facepaint pattern.
-Some sights such as the Red Dot Sight can use custom reticules which includes choice of shape and color.
-Gun camouflages will be featured in Black Ops and will be far more numerous than in previous Call of Duty games.
-Players' clan tags are engraved onto their guns.


Killstreaks-

First a note, killstreaks don't stack. You personally have to kill the indicated number of people with your guns and equipment. Any kills you get from killstreaks do NOT go towards the ones after it.

* 3 – Spy Plane
* 3 – RC XD
* 4 – Counter Spy Plane $1,600
* 4 – Sam Turret $1,600
* 5 – Care Package
* 5 – Napalm Strike
* 6 – Sentry Gun $3,200
* 6 – Mortar Team
* 7 – Attack Helicopter
* 7 – Valkyrie Rockets $4,000
* 8 – BlackBird $4,500
* 8 – Rolling Thunder $4,500
* 9 - Chopper Gunner $5,000
* 11 – Attack Dogs $6,000
* 11 - Gunship $6,000


Last edited by -aXe- on Sun Sep 05, 2010 10:36 am; edited 5 times in total
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Post by Friddles Thu Sep 02, 2010 7:34 am

yeah i saw that as well, pretty stoked about dogs Smile although I dont agree on stopping power. LOVE IT. Sniping without stopping power is like a fat person eating healthy, its pointless, they need to run !
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Post by -aXe- Thu Sep 02, 2010 7:53 am

No... stopping power was put in CoD4 and W@W to negate the effects of juggernaut (stopping power vs juggernaut = no stopping power vs no juggernaut), and since juggernaut isn't in Black Ops, stopping power isn't needed. Why it was even in MW2 is beyond me. Making your weapons stronger when your enemies have no defense against it is pretty gay.
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Post by Friddles Thu Sep 02, 2010 7:58 am

it made snipers easily get one hit kills
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Post by -aXe- Thu Sep 02, 2010 8:08 am

Which is gay. If you use skill, you would just shoot them in the head and not rely on a damage booster to help you get the kill.
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Post by Friddles Thu Sep 02, 2010 8:12 am

ohk so I'm going to get a headshot each time I quickscope ?
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Post by -aXe- Thu Sep 02, 2010 8:21 am

Nope. Because in Black Ops, it is now physically impossible to "quick scope". They've turned sniper rifles into sniper rifles, and not the stupid tools of people trying to show off.
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Post by Friddles Thu Sep 02, 2010 8:29 am

ohk, I don't see how they can 'turn off' quickscoping. Quickscoping is when you look through the scope you shoot as quickly as possible at your target thus making it quicker then lining him up and holding your breath.
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Post by -aXe- Thu Sep 02, 2010 8:46 am

By making the act of scoping take longer, and by making just everything require more hits to kill than any CoD game to date. They're trying to make the game require skill with the guns rather than ability to get fast, cheap kills and use killstreaks.
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Post by jacko333 Thu Sep 02, 2010 8:48 am

I like the idea of money used to buy upgrades in this game should make it more interesting.
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Post by mossy20 Thu Sep 02, 2010 8:58 am

this game is looking so much better than mw2
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Post by Jackarseboyz Thu Sep 02, 2010 9:59 am

Heres an article with basically everything -axe- said and some hands on stuff (no video though =[) thanks axe though mate Smile

http://kotaku.com/5628193/call-of-duty-black-ops-multiplayer-hands+on

I want your fucking sources, im always at least a day late haha
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Post by oUJENo Thu Sep 02, 2010 10:01 am

Axe, Sleight of hand pro is back.

Quickscoping is staying.

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Post by -aXe- Thu Sep 02, 2010 6:37 pm

Who says Sleight of Hand Pro is going to make ADS quicker? Just because the same perk is there, doesn't mean the Pro version will be the same. I'm just repeating to you guys what I've been told. And I've been told that it's near impossible to quick scope due to new variables when using a sniper rifle.
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Post by tyler2316 Thu Sep 02, 2010 8:45 pm

that isn't what hutch said and keep in mind he was at the event and watched people sniping. "it didn't look to hard to get a one hit kill"

EDIT: here is a new video. https://www.youtube.com/watch?v=G94SolEtpnc&feature=player_embedded
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Post by oUJENo Thu Sep 02, 2010 9:46 pm

Hutch also said without soh pro, Scoping in is like cod 4. People still quickscoped in cod 4.

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Post by Nightmare Thu Sep 02, 2010 11:40 pm

No. People did not quickscope on COD4.
They No-Scoped.

I really am looking foward to this game. It seems like now the flukey arsehole can't rely on their major flukes and the noob tuber can't do that much anymore. Also the Launchers might be underpowered thank god so we don't have to worry about getting decapitated by a goddamn RPG.

I like to use a lot of Stealth and Tactics when I am playing OBJ Modes (TDM is not really much too it except run and gun) so I am looking forward to some Ghost-Like activity of being "non-existent" except when directly spotted Razz
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Post by Jackarseboyz Fri Sep 03, 2010 12:47 am

It also seems like if you start shooting someone first, your going to get the kill and not have them turn around and 1 hit you :l
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Post by Jackarseboyz Fri Sep 03, 2010 1:12 am

There is a weapon called "Commando"

Perks:
The Ghost Perk: "Undetected by the spy plane and the Blackbird"
Flak Jacket: "Reduces Explosive Damage"

Equipment:
Camera: "Camera view replaces the mini map, toggle on and off with the D-Pad"
Jammer: "Place to scramble enemy radar with in its radius"
Motion Sensor: "Place mobile Radar to see enemies within its radius"

There are features called contracts that you must buy to then do and complete and gain more cash (Eg 5 SMG Kills) and they can pay XP, Currency or both. They are time limited for you to complete.

You can put your clan tag on your gun, change your red dot, players face masks, some perks are specific to certain character models. There is also offline combat training (Like in KZ2).

Obviously i left out the ones we already know (lightweight, scavenger etc) as i got these from the latest multiplayer video:

https://www.youtube.com/watch?v=G94SolEtpnc
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Post by InfernoBR Fri Sep 03, 2010 7:03 am

ZOMGGG, that new trailers is epicc
Assault Rifles FTW!
looks like theyll be my contracts Razz

EDIT: umm if everyone boterhed to read the link that JAB posted they would have known That Hardened is basically same as Stopping power
read 'QUOTE'

Hardened - Bullets penetrate better.

thats the same thing but its in tier 2 so if you want SOH pro you have to choose cus they are both in the same tier.
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Post by tyler2316 Fri Sep 03, 2010 7:42 am

it is not the same at stopping power, there is absolutely no perk that affects damage per bullet. Hardened is FMJ
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Post by InfernoBR Fri Sep 03, 2010 7:46 am

i knoww but its my comparisen to what thye have in that game so yeah
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Post by rage137 Fri Sep 03, 2010 10:44 am


Watch this fullscreen and set quality to 720p, great video, cant wait for this game.
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Post by -aXe- Fri Sep 03, 2010 11:37 am

Jackarseboyz wrote:Heres an article with basically everything -axe- said and some hands on stuff (no video though =[) thanks axe though mate Smile

http://kotaku.com/5628193/call-of-duty-black-ops-multiplayer-hands+on

I want your fucking sources, im always at least a day late haha
My sources be people at the event telling me what's going down as they see it. It doesn't get any better than that. And no you can't have them Razz
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Post by mossy20 Fri Sep 03, 2010 1:25 pm

i want this game now! Crying or Very sad
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